Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
Distractions have consiquences
Author plloyd1010 (Germany)
Method VASSAL
Victor Soviet Union
Participants cjsiam (AAR)
Play Date 2021-10-21
Language English
Scenario FitS040

This scenario was played with my house rules and charts, with a couple of other negotiated conditions. Generally the scenario is well balanced. A major victory is quite unlikely for either side, but the minor victory for either side rests on a knife's edge.

I launched my attack on a double axis through board 6. The road was quickly cleared. The force going around the woods met little resistance until they were engaged by an infantry company from the woods on board 7. A brief spoiling attack on my northern flank was quickly broken up by concentrated mortar fire a small infantry force of my own.

The real problems began with an anti-tank gun on the far side of the river. While its supporting infantry performed moderately well, the AT battery wouldn't quit. While I reduced the position, it killed a transport with an infantry gun and to a step off of an assault gun platoon. The Soviet infantry support was effective enough to disorganize my infantry for a couple turns too.

My real mistake was the town on board 7. There was substantial Soviet presence there and I take the town, the time required for full control was an unnecessary waste. I did eventually take the town, but the garrison I had to leave behind was about the size I would have need covering force to contain the Soviets after hobbling them. The effective result was to prevent my attacking the next town with adequate force in a timely manner.

I did cross the river and clear my northern flank, but the assault on the second town came too late. Repeated artillery strikes and point-blank assault gun fire could not dislodge enough of the defenders. The Luftwaffe was no help at all.

In the end, the Soviets have lost 44 steps to my 21. The road is nearly, but not quite cleared, because of that town. I am 3 hexes short of a minor victory. Thus it goes to my opponent.

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