Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
The Landing
Author Juiceman
Method Solo
Victor Draw
Play Date 2021-08-09
Language English
Scenario KoCa025

This is a small battle with a company of Australian infantry commanded by two officers defending the trail and local village against a Japanese company from the 5th Kure SNLF supported by a Type 95 tank section. The Japanese have the higher morale, 9/8 to the Australians at 7/6, the scenario takes place at night with visibility down to one hex, jungle disorientation in effect as well as FOW.

Things did not start off well for the Japanese, their lead platoon was eliminated by opportunity fire at first contact and the follow up platoon was demoralized, the only saving grace was the tank section could not be harmed. For the next 8 turns the Aussie forces won the initiative and slowly fell back leap frogging over their forces but they could not fall back for the entire game and expect to win.

The Aussies held up better than expected since their morale is 7/6, but the key was the two good leaders both with a morale modifier which helped when needed. FOW did not come into play for this scenario due to the small force size and limited points of contact. In the end it was control of the three village hexes by the Australians that helped them tip the scales into a draw instead of a Japanese minor victory. VP totals were Japanese 12 vs 13 for the Aussies.

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