Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Try to take that Darn Hill, Comrade
Author treadasaurusrex (Soviet Union)
Method VASSAL
Victor Draw
Participants plloyd1010
Play Date 2021-07-25
Language English
Scenario PGUM002

Played the Soviet side with my ever patient & helpful mentor. I am still having difficulty cycling the activation and morale flags for individual units. This scenario featured lots of opportunity fire and off map artillery barrages. Both sides lost 2 steps of infantry in what proved to be mostly an exercise in frustration and bad die rolls. Substantial Russian artillery firepower proved generally ineffective as the Germans conducted a stout defense of the SW portion of the infamous hill. We ran out of time to play and decided on a draw as the final result, which was generous on the part of the German Commander. The Soviet movement to contact was ill-organized and sub-optimally coordinated primarily due to a faulty initial setup, as well as the boyish enthusiasm of the 2 Red Army Lieutenants that rushed the assault on the hill. Supporting Russian air attacks and artillery inflicted nearly as much damage on the attacking forces as on the German side.

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