Protect Those Engineers! | ||||||||||||||
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This was a game played with Tony Langston aimed at playing something we could finish in one Vassal session. In that respect, it definitely worked. the other plus for this scenario would be that it could be used as a very good teaching game, at least for most of the game mechanics. The big downside is that there are very few decisions the Germans can really make. Setup is one, and perhaps then whether they shift a hex here or there depending on the direction of attack by the French. Playing the French, I was able to quickly tie up one German stack in an assault, lay down smoke in front of the other one (in the bridge hex), then assault that hex as well. Because of the town, night, plus the smoke, even adjacent opportunity fire has negative column shifts. Once the two assaults were established, the French then moved out a couple of Escadrons and replaced them with Engineers. The French aren't trying to harm the Germans ... just blow up the bridge. The French Engineers sneaked into the assault in the bridge hex on turn 7, then had two turns where neither could get the bridge to blow. On turn 10, with the Germans resorting to even firing their mortar shells into the assault hex to try ANYTHING!, one of the Engineers finally succeeded. Unless the die rolls go badly, the French should be favourites here. Not sure there's any replay value in the scenario though. |
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