Leyte 1944, Scenario Twenty One: The Kiling Zone | ||||||||||||
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Leyte 1944, Scenario Twenty One: The Kiling Zone I should have named this one, the long road! It looks like it should be easy for the Americans to do with armor support including the dreaded E4-5 Sherman Flame throwing tank but the Japanese plug in four casemates and some entrenched guns along the way besides their normal dug-in Infantry units, so it’s a long road in 24 turns to achieve three victory objectives for the Americans and with no off-map artillery support to soften anything up. The American barely achieve the two to one loss ratio, losing 11 steps to 23 steps but only manage to exit 8 steps of the required 12 and couldn’t clear the last obstacle on the road. The Japanese get a Minor Victory! If there would have been two more turns or some better dice rolls and the Americans could have won. I recommend full speed ahead on this one, if you play the Americans or you will come up short. |
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