Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Leyte 1944, Scenario Eleven: Tanks in the Night
Author JayTownsend
Method Solo
Victor Japan
Play Date 2020-12-10
Language English
Scenario Leyt011

Leyte 1944, Scenario Eleven: Tanks in the Night

A fun, a fast and a little scenario to play. It is night, the Japanese have two goals with different victory levels to try and achieve. The Americans have a lot of ground to defend and to try and prevent the Japanese their victory and maybe get one of their own.

Fortunately for the Japanese, the Americans setup first so they can plan what strategy to take, spread out or grouped together. In my game, the Japanese found a hole in the American lines and ran the Type 89 tank platoon off the east edge of the map. One group of American Infantry caught up adjacent to the tanks at one time hoping to assault the tanks but on the next turn the Japanese activated first for their escape while the Japanese Infantry group tried to assault some American units and maybe achieve the next level up victory condition but rolled poorly on the dice and just soon were overwhelmed by more American units.

The Japanese got a minor victory on this one but again I can see many different kind of situations and results happening on this scenario. I’ll have to play this one again, no doubt!

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