Hide and Seek | ||||||||||||||
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The Soviet player must move carefully with a couple of units flush out the German infantry and guns. Once again it came down to iniatative die rolls. I put my tanks in position for several cross fire shots. Steve got to fire first with 2 activations. Not a big differential. I rolled low and he high. Was not able to take his 2 tank counters. Have to keep the counters in separate hexes so as to split up German fire. The German tanks are efficient so that is 2 shots per non moving turn. Last turn he started rolling high on the dice. For the Sovs this seek and destroy. If the Germans are hiding in the middle of the woods then the tanks are easier targets. |
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