Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Class in session - Reconnaissance Blitz
Author tlangston28
Method Solo
Victor Germany
Play Date 2020-05-28
Language English
Scenario PGUM004

Scenario 4 in the Uber Mentoring scenario pack. This requires a German motorized company to exit off the north edge of the map. I setup the Soviets with the 76.2 gun on the road 6 hexes from the edge with the 81mm mortar and a dugin INF and HMG in the road hex immediately in front. The 45mm AT gun was placed just south of the fields with INF units dug in on the far west and also next to the river on the east to block paths.

Basically, I ran the German INF/HMG and MTC units down the road and to the east of the road to see if I could get past with the high speed units and hoping that adjacent shots wouldn't be effective. the SK 222s were positioned to move up the west side to get by. The INF/HMG and MTC units moved up the road and nearby, getting into position while taking mortar fire from the Soviets. The SK222s moved into the woods at first and immediately began taking fire from the 45mm AT, which was able to reduce one of the SK222 units. The other begin the dash up the left, with the Soviet dug-in units there deciding to move to intercept. After a few turns of fire and response, the German INF/HMGs were able to get into an assault with the emplaced gun units and eventually eliminating them. The MTCs meanwhile absorbed some OP fire shots, keeping the other units at bay until they zoomed past the dug in positions and taking some minor casualties. At the end of the game, The Germans were able to get just enough units off the map to get a narrow victory.

Another ok scenario from the pack - would probably be more enjoyable in a face-to-face or Skype/Vassal game.

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