Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Soviet Flood Becomes a Trickel
Author thomaso827
Method Solo
Victor United States
Play Date 2015-03-24
Language English
Scenario PaNi013

First shot at the Patton's Nightmare expansion. US has to hold on to 6 town hexes and try to stop as many Soviet units as possible from exiting the north edge of the board. Soviets need to take town hexes, kill US troops and exit as much as possible off the north edge of the board, all with only 12 turns to go. Game starts before dawn so sighting range varies for the first 5 turns with full daylight starting on turn 6. Both sides have limited arty and aircraft support with the US having a slightly better chance. During this game, the Soviet luck was never really there. They managed to win the initiative for the first 3 turns, getting a good footing on the south end of the board, but they only got OBA when no longer in the position to spot targets. US airpower joined the game once but Soviet aircraft never saw the table, and the US Mustangs failed to hit anything. I set up the AT guns in the northern town hexes facing east and west with a good armor trap between the two towns should anything stop there to exchange fire. The US infantry and HMGs had an outpost in the southern most fields, while two more stacks held the middle fields and the rest held the town hexes with the AT guns. The US outpost worked well to drop illumination on the Russians as they moved forward, and Soviets started taking casualties from long range AT shots and arty. The soviet assault force of SMGs in Halftracks along with the Mortar and HMG moved up the middle beind the T-34s and JS2, while the SU/JSUs moved up the flanks and the Russian infantry and towed guns moved up to the west of the woods. The T-34s felt the pain early with a very lucky 90mm gun hit taking out a full platoon, followed by more AT shots killing loaded halftracks. As the halftrack force moved up in line with US troops holding the west-central fields, the US troops assaulted with every thing they had, and another bit of US luck took out the middle stack of Russian troops and halftracks taking in return some disruption but not enough to hold up further turns of assault. The only US losses took place when the stack of 1 JS-2 and 2 T-34s stopped and destroyed unoccupied M-39 infantry carriers. Ending the game on turn 7 when the Russians succeeded in getting some tanks and troops off the north edge of the board, having lost too many steps of armor and assault infantry on the way to afford the time to try to take town hexes. In the end, the butchers toll was 36 points to 2 for casuaties alone, all town hexes still firmly in US hands, and 24 units (armor counts double) off the board. 48 US victory points to 26 Soviet, a firm US win. Great game.

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