Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Line of sight issue?
Author deleted
Method Solo
Victor Germany
Play Date 2014-01-07
Language English
Scenario BaBu010

This scenario is interesting, and I wonder if I’m missing some line-of-sight rule somewhere. I know that roads have good line of sight, but I think it is incorrect to assume that a road going through heavy woods would be visible for 6 hexes. In leui of this, I had to place some troops on the road leading south from the town. If I didn’t, due to the rule that disallows any US troops to move until they spot Germans, they could just skirt the bottom of the map and ignore me all the way, getting 8 units across and winning.

I played this 2x, as even with troops on the road I still managed to skirt through on the bottom. The second time I played as if I COULD see them as they crossed that N/S road. What happened was simply that I then maneuvered more troops south, but needed to leave some in the town to protect it. The result was the Germans just pounded the town long enough to clear the 8 units and they still won. I’m not disappointed as that was the historical result. Love this game!

3 Comments
2014-01-07 15:48

Just to confirm, though I think you said it yourself. A road going through a heavy woods can only be seen into the next hex, despite the shape of the road beyond.

2014-01-08 08:14

Thanks for reading and commenting. Always wonder if people read these haha! Yea, I assumed 2 hexes, but I was close. Gotta love PG rules for LOS. I feel that the "spirit" of the scenario is to NOT cheat by going through the southern woods, and by the way, I had barely made 8 steps due to the slow going per turn. In some cases I tend to house rule the idea of the troops skirting woods if the hex is less that 40 percent woody, in that allowed me to unconsciously cheat the rules and get the 8 steps across. Again, I think the scenario should state that the southern route cannot be used. And of course scenario 11 takes care of it anyway. By the way, I replayed this one again last night and just attempted to take the town at all costs. Not pretty. Bunch of dead Grenadiers lying around listening to Glenn Miller...

2014-01-08 10:25

I read about 80% of the ARRs and I am sure a few others read an even greater percentage of them.

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