Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Poorly designed
Author scrane
Method Solo
Victor Germany
Play Date 2013-06-18
Language English
Scenario EFDx021

This is one of the few PG scenarios that I have felt is poorly designed. The scenario is too long and there is no mechanism to prevent the Soviets from winning by just waiting until 4 turns before the end before advancing within range of the road. The Germans could try preemptively attacking them but this throws away their mobility advantage on the defense, and they don't have the superiority necessary to finish the job.

It could be improved a lot by making it a 12-16 turn game, forcing the Germans to knock the Soviets out and forcing the Soviets to commit to an advance.

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