Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Walked into it
Author Matt W
Method Solo
Victor Germany
Play Date 2012-10-19
Language English
Scenario PaLe007

Panzer Lehr makes massive use of hidden units. This scenario is a great example why. An overwhelming British force is advancing on Panzer Lehr, 1/2 of which is hidden. This is important as they are outnumbered 3-1. Without being hidden they could be seen, and attacked in detail in the wooded populated area. As it is, with clever hidden forces the Germans can extract a terrible toll before surrendering the territory under question. In the first two turns they had caused 11 step losses on the British and careful use of their StGs resulted in many more losses in assaults and a very cautious advance by the British.

The scenario opened up about turn 6 as the British got beyond the wooded entry to the east of the river and advanced on the bridge leading to the town on the western shore. At the same time a combined infantry and armor force advanced towards the town through the wooded hill on the west of the river. They "found" the last bit of hidden forces (1 ENG, 1 HMG and 2 GREN) in the town. They trashed the force coming from the east with artillery and DF from a StG in the town and the infantry/engineer/HMGs destroyed some Shermans and accompanying infantry completely repelling the attacks. The StGs were able to knock out some more Shermans but the British were able to run the table on the east of the river. Unfortunately for them their earlier losses and the short timeframe added up to a German victory 53-40 in points as the eastern shore of the river and the bridges remained in German hands.

Ultimately, it was the ambushes and the hidden units which made the win possible. Without that the British would have been able to avoid the fire and keep from losses which led to the loss. I rate this one a "3", without the hidden forces it would fall to a 2. If you can't play solo with "hidden" units, it will be hard to get much out of this one.

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