Panzer Grenadier Battles on April 26th:
Afrika Korps #28 - "Meet Me at the Pass" Edelweiss: Expanded #13 - Spring Offensive
Army Group South Ukraine #1 - A Meaningless Day First Axis #20 - End Game in Italy
Army Group South Ukraine #4 - Beyond the Prut Parachutes Over Crete #39 - Corinith
Edelweiss #10 - Spring Offensive Road to Berlin #71 - Horst Wessel's Last Verse
Edelweiss IV #19 - Spring Offensive
Patton’s Nightmare, scenario #12: Stalking the Night Fantastic
Author JayTownsend
Method Solo
Victor United States
Play Date 2012-09-07
Language English
Scenario PaNi012

Ok, I did another play of this scenario as it’s a quick one even with 20 turns but only 17 counters. I am not sure what the American Colonel counter is used for but I used him to help me find hidden Soviet armor hidden the forest this time. The initiative is lowered by one for every step lost on both sides, so it bottoms out quickly. The Soviet can dig-in armor, put them in town, forest or hill tops and spread them out to prevent a Major American victory but if the American do a good search and use the illumination at the correct times, they can clear the map of Soviet armor, as the American armor is much stronger and in my second play the American won a Major Victory. This time they had time to finish the job. I am still not a hidden rule fan but you can really play with it or without it.

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