Panzer Grenadier Battles on April 25th:
Army Group South Ukraine #2 - False Hope Hammer & Sickle #39 - Insanity Laughs
Army Group South Ukraine #3 - Expanding the Perimeter Iron Curtain #20 - Insanity Laughs
Broken Axis #12 - Târgu Frumos: The Second Battle Scenario 1: Preliminaries New Zealand Division #10 - Medaglie d’Oro
Broken Axis #13 - Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack
Siegfried Line is a empty shell, huh...
Author campsawyer
Method Solo
Victor United States
Play Date 2010-12-29
Language English
Scenario AaGI002

This is a monster scenario depicting the 117th Regiments of 30th Infantry Division attack on the Siegfried Line. There is over 200 counters in the battle, most are American as they have the 117th Regiment plus 2 combat commands of 2nd Armor as reinforcements. The Germans get quite a few GRENs, HMGs, entrenchments and strongpoints. Morale and imitative is on the American side but a good leader draw by the Germans can minimize this. OBA is evenly matched with five module each of 18 and 16 respectively. The keys to success for the Americans will be breaching the German entrenchments and strongpoints as well as taking town hexes. The Germans must defend three boards of towns, this will require a bit of a dispersed setup so the German forces will be divided, but they will have the advantage of holding the towns and setting up kill zones. Visibility will be an issue with it varying from 2 to 7 hexes throughout the game.

In my play the Americans were able to get a Major victory, but not without a lot of blood shed. The final count was 93-73 for the Americans. Of these numbers 51 German steps were killed and 23 Americans. German OBA and mortars were deadly for disrupted and demoralized units. Americans were able to get assault teams of INF, ENG and/or AFV or HMGs to hit the entrenchments and dug in positions. American OBA was accurate on a couple of key shots to open the German lines up.

A great scenario, but you will need to have a bit of time to play. In the solo play this took several days worth of play to complete. I would also recommend reading "Closing with the Enemy" by Michael D. Doubler while you play. This will give you the American tactics to breaking the Siegfried line, but luck of the dice will make a big difference.

I would also recommend the M12 counter from Elsenborn be substituted for one of the M7 for a more historical play. The M12 was added to the 30th Infantry Division to handle bunker busting. The M7 can do it but the M12 give a better historical feel.

Key points

  • M4/76 and StugIIIG duel. M4/76's had the first shots but missed, Stug's destroyed one M4/76 before assaulting INF tied the Stug up and the M4/76's could kill it.

  • M4 and StugIIIG duel. This battle was just the opposite, Stug opened fire but missed, 3 M4's pummel the Stug.

  • 117th Regiment scores quick captures of towns on board 22 and 24 but run into heavy fire from entrench/dugin line on board 24.

  • Combine American OBA and INF, ENG and HMG team clear a German GREN and HMG in two turns.

  • German OBA score many disruptions and demoralizations and follow up for either direct fire or mortars to score double demoralizations.

  • German LT. Col 10-1-2 holds dugin positions on the east-west road until American OBA scores a direct hit, killing a GREN and double demoralizing a reduced StugIIIg.

  • The American command struggle with recover as their leader draw has few with morale bonus and then all American leader casualties were leader with the morale bonus..

0 Comments
You must be a registered member and logged-in to post a comment.
Page generated in 0.063 seconds.