Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Australians Ambushed, but not Stopped
Author Tubac52 (Japan)
Method VASSAL
Victor Australia
Participants treadasaurusrex
Play Date 2024-03-08
Language Español
Scenario KoCa017

This was a simple and brutal, grinding, infantry-only slugfest that my opponent's stubborn Australians won thanks to their superior firepower and my bad die rolling. I led the defending Japanese ambush force mostly hidden in the jungle in this 4-session bloodletting. Both sides got middling leaders. The Emperor's boys slowly gave ground after a few successes in causing casualties among the probing Aussies during turns 1-6. After that, the relentless Australian adjacent-hex fire fights ground down the Japanese contingent fairly rapidly, and my wily opponent was able to continually reinforce his close assaults allowing withdrawn unit morales to recover, while fresh formations tried their luck with cold steel and grenades. He had reserves that the Japanese lacked to make this tactic work.

This unbalanced encounter was an Allied walk over after turn 9, with no chance to mount a successful Japanese counter attack with the strength to push back effectively. I give this scenario a generous rating of 2. It is better suited to solitaire play, than shared, IMHO.

1 Comment
2024-03-09 12:03

Proving once again . . . No tanks = no fun!

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