Panzer Grenadier Battles on May 19th:
Conquest of Ethiopia #30 - Ras Destà Strikes Again Fall of France 2 #28 - Sidi Brahim Again
Fall of France 1 #30 - Sidi Brahim Again Fall of France 2 #29 - Route Charlemagne
Fall of France 1 #31 - Holding the Flank Swallows of Death #22 - Fleeting Success
Fall of France 2 #27 - Allez! De Gaulle! Swallows of Death #23 - Stuck on the Sambre
Fall of France 2 #9 - Race to the Meuse
Author Juiceman
Method Solo
Victor Germany
Play Date 2023-04-01
Language English
Scenario FoF2009

This is a large and long scenario (52 turns) that I needed to break out another folding table just to fit the 7 maps to play this French delaying action against a German pursuit.

Victory is based on which side scores the most points, each side can earn points for enemy steps lost and good ordered steps that cross the Meuse (map 30), and the Germans have a slight edge since they have the most multi step units, especially panzers. The French receive 1pt for each step that exits the west map edge and the Germans get two points for each intact bridge that they control.

The French are saddled with 15 weapons units (including HMGs), if you add the engineers, 18 units that need transportation, but the French only have 9 trucks and 5 wagons, so plan accordingly. Keep in mind the turn count and potential German air support. The French have to be mindful of losing any engineers before they can get into position to demo as many bridges over the Meuse as they can.

For the Germans, well the quickest way over the Meuse is down the road, be prepared to lose steps with loaded trucks or motorcycle troops as they are the quickest mode of transportation, but do not discount using the German mobility (not the trucks) to try and out flank the French blocking forces or possible catch some of the other retreating French forces loaded on their transports, remember the scenario is 52 turns long and the French cannot defend all of a given map. Save your OBA for any spotted French ATGs, depending on how you play ATGs they might only get 1 shot per activation and if unsupported well it might not take too much close range DF to eliminate them. Keep in mind the French 47mm have an AT value of 5 but there are only 3 batteries, the majority of French AT have a value of 1 or 2.

This was a challenging scenario for both sides.

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