Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Jungle Fighting #27
Author triangular_cube
Method Solo
Victor Japan
Play Date 2023-02-18
Language English
Scenario JuFi027

I've said almost everything there is to say about the general setups within the GIFU positions over the last 8 Mt Austin AARs. This time the Japanese are thinner yet on the ground, the Americans get a healthy amount of artillery, and are in position to strike early. The thinner Japanese leave far fewer threats on the board, so this is very much a scenario of parking fire groups adjacent in the jungle cover and pouring fire in until the Japanese wither away. The Japanese get one heavy entrenchment bodied by an HMG and 70 that keep the Americans away a bit, lest they roll well and cause a step loss. They also have a x3 INF stack that they can counter with if an opening exists. Once these two hexes are subdued either by masses of DF or OBA then the rest of it falls quickly.

Americans push early and often, having a more lenient causualty limit, and a job to do. Japanese via DF demoralize a few INF in the southern approach which flee westward and lose 2 steps to OP fire from the Japanese heavy trench. A counter attack later in the day from the central counter attack step gets the other 2 steps for a win. The target trenches in the West end up in American hands. If not for the good roll against fleeing dem'd troops this would have been an American win.

Of the GIFU scenarios, this one was one of the closer ones, but there are probably still better uses of your time than playing these dig out the Japanese while limiting losses JF scenarios.

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