Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Tank Battles #32
Author triangular_cube
Method Solo
Victor Soviet Union
Play Date 2023-02-02
Language English
Scenario TaBa032

This was the largest bloodbath in a scenario I have ever played. A massive Soviet force with low morale must plod through the snow, across 4 maps, taking it too a large German force that more or less only has infantry and artillery.

Germans set up their main body in the woods on 6, set up in as good of a line as they can. They sent forward a reinforced company of infantry into the woods on 3 to spot for arty and create a speedbump for the Soviets. The longer they can hold out, the longer the Germans can pummel them with arty before they hit their main line.

Soviets set up their massed arty in the town on 3, with a path for their turn 1 tanks to rush through. The infantry mass sets up along the river towards the west, leaving the clear approach on the east to hopefully advance through cover in the woods on 3 before hitting the German line. The plan is to just throw what they have forward while shooting up the tough spots, nothing unusual. The hope is to break the back of the line before the German reinforcements arrive. If they are set up in a good position by the arrival of the German Stugs they can hopefully win the duel and push on to the town on 1.

The German company on board 3 does its job, but is ultimately wiped out. The constant artillery manages to break up about half of the Soviet formation, which with armor support crashes into the Germans on 6, themselves depleted by the Soviet arty which is just as powerful as the Germans. Eventually the tides of bodies win out, and the Germans wither, simply having less. The Soviets then win the tank duel and take the town, with not much of a force left.

Casualties are massive on each side but the Soviets end up on top.

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