Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Tank Battles #25
Author triangular_cube
Method Solo
Victor Draw
Play Date 2023-01-21
Language English
Scenario TaBa025

On the surface this one looks very similar to TB24, except that the Soviets have an even more overwhelming force. Seeing as how decisively they won the last one, this does not bode well.

The good news is they dont start on the board or enter it at any time, according to the scenario which was clearly not proofed. Unofficial errata has them entering from the east, which makes sense, but the end result is that the German reinforcements enter from the Soviet rear? Maybe thats right? Idk, but the scenario as written is non functioning, and as modified by user errata is merely not good.

Soviet VCs say they must control the town and hit a kill number. Seeing as the odds are worse than the last go around where they stood no chance, the German Recon force plays for the draw and scatters, AFVs into the woods, to avoid combat. Their only hope for a draw is if both sides lose, and the Soviets dont get enough kills.

The narrow turn limit and heavy snow make this a straightforward chase scenario with no resolution. Game ends in a draw with only OBA shots making impact. Poorly written VCs combined with obvious set up issues earn this a "1" from me.

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