Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Tank Battles #17
Author triangular_cube
Method Solo
Victor Draw
Play Date 2023-01-07
Language English
Scenario TaBa017

Most of these MARS scenarios feel very similar. A large Soviet force marches through the heavy snow across mostly open ground to fight the Germans and take a town, who in turn keep their heads down from the Soviet artillery and play a game of space invaders shooting down the approaching mass of infantry. Despite the tighter turn count, both sides were able to achieve their step loss objectives, while the Soviets still have almost no shot at taking the town unless the Germans don't contest it.

The difference here is the thicker skin Soviet Matildas and fewer German Stugs in the town. Soviets were able to win the duel with the T34s and then run the Matildas into the 50s with little concern. The artillery still cant roll well for whatever reason, never getting outside of the 6-9 box for their rolls, but the Germans actually do fail some morale checks so the Infantry can close and assault. Germans fight off the assaults eventually, but take enough losses for a draw.

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