Panzer Grenadier Battles on May 2nd:
Army Group South Ukraine #5 - Not as Planned Broken Axis #20 - Târgu Frumos: The Second Battle Scenario 9: Day of the Gunners
Army Group South Ukraine #7 - A Worthless Diversion Broken Axis #21 - Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town
Army Group South Ukraine #8 - Panzer Lion I: The Main Thrust Broken Axis #22 - Târgu Frumos: The Second Battle Scenario 11: Valley of Fire
Army Group South Ukraine #9 - Panzer Lion II: Targu Frumos Grossdeutschland 1944 #18 - Mount Hushenei
Army Group South Ukraine #10 - Panzer Lion III: A Promising Start Grossdeutschland 1944 #19 - Tank Battle at Ruginoasa
Broken Axis #15 - Târgu Frumos: The Second Battle Scenario 4: Questionable Effort Panzer Lion #1 - Those Brave Boys
Broken Axis #16 - Târgu Frumos: The Second Battle Scenario 5: Failure on the Flanks Panzer Lion #2 - Corntesi Town
Broken Axis #17 - Târgu Frumos: The Second Battle Scenario 6: Primary Objective Panzer Lion #3 - Facuti Town
Broken Axis #18 - Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos Panzer Lion #4 - Polieni Town
Broken Axis #19 - Târgu Frumos: The Second Battle Scenario 8: Combined Arms Panzer Lion #5 - Clearing the Valley
Excellent One-Mapper
Author John_S1973
Method Solo
Victor Germany
Play Date 2022-01-18
Language English
Scenario BrAx022

This was my first PG game with AFV's. The German grenadiers were set up in the heavy woods. The AT units were out of position on the west side of the forest (trucks can only barely get through light woods). One got destroyed by Soviet tanks while trying to relocate - the other was pretty ineffective.

Soviets were winning and encircling the units in the woods and town until the Gross Deutschsland units appeared. The Soviets had very heavy losses, particularly in the SMG units. Once the Panthers GD Panthers showed up the Soviet AFV's were gradually attrited. Soviet hung onto the village, giving the Germans a minor victory.

Still learning the system but this may be a good one for newbies and getting used to the slight added complexity of armor units.

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