Panzer Grenadier Battles on May 26th:
Afrika Korps #47 - Operation SKORPION
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Manzai or Misery
Counter Attack #26
(Attacker) North Korea vs South Korea (Defender)
Formations Involved
Display
Balance:



Overall balance chart for KWCA026
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 559
Parent Game Counter Attack
Historicity Historical
Date 1950-08-27
Start Time 04:00
Turn Count 18
Visibility Day & Night
Counters 37
Net Morale 1
Net Initiative 2
Maps 1: 114
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 163
AAR Bounty 168
Total Plays 1
Total AARs 1
Battle Types
Urban Assault
Conditions
Scenario Requirements & Playability
Counter Attack maps + counters
Introduction

While a number of Eighth Army staff officers believed the NKPA to be finished, no one had informed the North Koreans of this fact. Despite the arrival of large-scale reinforcements on the United Nations side and a tenuous supply line on the North Korean side, the Pusan Perimeter remained in peril. Proving this, the NKPA 12th Division, one of the veteran “Chinese divisions,” attacked the Capital “Tiger” Division with cries of “Manzai!” - a Korean blessing for ten thousand years of good life.

Conclusion

The Tiger Division had fought well in the Perimeter, but did not stand up to the North Korean attack and fell back three miles. Walton Walker placed an American general in command of the ROK I Corps and dispatched American troops from the 24th Infantry Division to bolster the Tigers.


Display Order of Battle

North Korea Order of Battle
Army
South Korea Order of Battle
Army

Display AARs (1)

Korean War: Counter-Attack, scenario #26: Manzai or Misery
Author JayTownsend
Method Solo
Victor North Korea
Play Date 2017-05-19
Language English
Scenario KWCA026

Korean War: Counter-Attack, scenario #26: Manzai or Misery

I think this has a good scenario name and it was a little of both, Manzai and Misery. It is all about control of the most town hexes and casualties don’t matter. The South Korean (ROK) forces set up pretty much in town with the overflow units dug-in adjacent to town. The scenario starts off at 0400 hours in the dark, so the North Koreans can close pretty much adjacent to the ROK units before daylight and this is a straight Infantry slugfest and with no artillery support for either side. I won’t go into too many details of who shot who but by the scenarios end, the North Koreans had control of three out of four town hexes for the victory and lost eight steps while the ROK lost six steps and a Major Leader counter for decapitation and the game. The lower morale didn’t help the South Koreans and by games end, many were demoralize in the hills south of town. But this is a great small urban assault scenario.

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