Panzer Grenadier Battles on October 20th:
Arctic Front Deluxe #39 - Rear Guard Defense Go for Broke #21 - Justifiable Fury
Conquest of Ethiopia #37 - Focus on Ras Destà Red & White #4 - Forcing the Nogat
Go for Broke 2 #3 - High Ground by Daylight Red & White #25 - Szczecin Front Line
Go for Broke 2 #21 - Justifiable Fury Counter Attack #64 - Rakkasans
Go for Broke #3 - High Ground by Daylight
Errors? Omissions? Report them!
Crossing the Pasleka River
Red & White #1
(Attacker) Soviet Union vs Poland (Defender)
Formations Involved
Poland 12th Mechanized Infantry Division
Soviet Union 5th Guards Rifle Division
Display
Balance:



Overall balance chart for ICRW001
Total
Side 1 0
Draw 0
Side 2 0
Overall Rating, 0 votes
5
4
3
2
1
0
Scenario Rank: --- of 579
Parent Game Red & White
Historicity Alt-History
Date 1951-10-13
Start Time 04:30
Turn Count 30
Visibility Day
Counters 154
Net Morale 0
Net Initiative 1
Maps 4: 15, 18, 21, 22
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 247
AAR Bounty 220
Total Plays 0
Total AARs 0
Battle Types
Enter & Exit
Kill Them All
River Crossing
Rural Assault
Urban Assault
Conditions
Anti-infantry Wire
Entrenchments
Minefields
Off-board Artillery
Reinforcements
Smoke
Terrain Mods
Illumination
Scenario Requirements & Playability
Cassino '44 counters
Elsenborn Ridge maps
Hammer & Sickle counters
Red & White counters
Road to Berlin maps + counters
Introduction

General Belakin's 10th Guards Army, comprised of four rifle divisions and two mechanized divisions, faced the Polish Pomeranian Military District's forces. The Poles under the legendary General Stanisław Maczek fielded three mechanized and one armored division, though they defended the whole of the northern border area and coast. The Polish defense would rely upon natural obstacles in the north due the plethora of north-south running rivers opposing an east-west advancing enemy. The first such main line of defense lay along the Pasłęka River and the town of Braniewo. This river bisected the two main roads of advance for the Soviets: highways S4 and S22. With the known bridges likely mined, and not wanting to get bogged down in a city fight, the Soviets planned to force the river both upstream and downstream of the town.

Conclusion

Polish soldiers fought for six years to liberate their homeland, shedding their blood in Africa, Italy, France and the Soviet Union. Now that they had their country back and had paid the price of freedom, no one would take it away again while their hearts still beat in their chests.

Additional Notes

SU-76s are bridge laying engineering vehicles, instead of assault guns


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Assault Gun: if closed-top, provide the +1 Assault bonus, when applicable
  • Self-Propelled Artillery: do not provide the +1 Assault bonus, even if closed-top (SB)
  • APC – Armored Personnel Carrier: These are Combat Units, but stack like Transports. They can transport personnel units or towed units. They are not counted as combat units for the +1 stacking modifier on the Direct Fire and Bombardment Tables (4.4). They may be activated by regular leaders and tank leaders (1.2, 3.34, 4.3, 5.43). They do not provide the +1 Assault bonus (ACC).

Display Order of Battle

Poland Order of Battle
Wojska Lądowe
  • Motorized
Soviet Union Order of Battle
Army (RKKA)
  • Motorized
Guards

Display Errata (2)

2 Errata Items
Overall balance chart for 912

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)
Overall balance chart for 884

All Guards T-34/85 tanks should have AT fire values of 7-7.

(Shad on 2010 Dec 15)
Errors? Omissions? Report them!