Panzer Grenadier Battles on May 8th:
Sinister Forces #40 - Menacing Dokshitz
Errors? Omissions? Report them!

Soviet Union Army (RKKA) JS-II

Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) JS-II for Panzer Grenadier game series
Unit Counter Data
Historical Name
Movement Class Mechanized
Movement Points 6
AFV Type Closed-top AFV - Tank
Armor Rating 6
Anti-tank Fire 8-8 8-8
Direct Fire 9-4 5-4
Overall Rating, 28 votes
5
4
3
2
1
3.89
Unit Rank: 184 of 1599

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (33)

Game Scenario Plays AARs Rating
Grossdeutschland 1946 03. Tank Battle 1 1 3
Hammer & Sickle 20. Last Redoubt 0 0 ---
Hammer & Sickle 25. North German Plain 1 1 5
Hammer & Sickle 33. Smoking Lightning 0 0 ---
Red & White 08. Slugfest 0 0 ---
Red & White 14. Destruction of the Red Banner 0 0 ---
Red & White 15. Bialystok Defense 0 0 ---
Red & White 31. Contain, Contain, Contain! 0 0 ---
Red & White 33. Intersection at Zory 0 0 ---
Red & White 34. Steel Thrust 0 0 ---
Red & White 37. Envelopment 0 0 ---
Red & White 39. This is Not 1939! 0 0 ---
Red & White 40. Breakthrough from the North 0 0 ---
Iron Curtain 05. North German Plain 4 3 4.5
Iron Curtain 13. Smoking Lightning 1 1 3
Maple Leaf Brigade 07. You Ain't Seen Nothing Yet 1 1 3
Maple Leaf Brigade 12. Piercing the Soviets 1 1 3
Patton's Nightmare 05. Midnight Cowboy 0 0 ---
Patton's Nightmare 06. Lucky Charms 2 1 3
Patton's Nightmare 12. Stalking the Night Fantastic 4 3 4.3
Patton's Nightmare 15. Bitter Business 0 0 ---
Patton's Nightmare 16. King of the Hill 0 0 ---
Patton's Nightmare 20. Bloody Sunrise 0 0 ---
Polish Steel 02. Ways to Victory 1 1 3
Polish Steel 06. Enough of this Bondage 0 0 ---
Road to Berlin 14. Teutonic Soil 2 1 4
Road to Berlin 19. Szekesfehervar Airport 5 4 4.6
Road to Berlin 39. Evil Russians 0 0 ---
Road to Berlin 40. Clash of Giants 0 0 ---
Road to Berlin 56. Life Guards 0 0 ---
Road to Berlin 57. Heroine of the Soviet Union 1 1 3
Road to Berlin 60. The Ego Unleashed 3 3 3.7
Road to Berlin 63. Seelow: The Heights Again 2 1 3.5

Display Games (8)

Errors? Omissions? Report them!
Page generated in 0.217 seconds.