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Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
Overall Rating, 0 votes |
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Scenario Rank:
--- of 913 |
Parent Game |
Go for Broke 3 |
Historicity |
Historical |
Date |
1944-07-02 |
Start Time |
09:30 |
Turn Count |
24 |
Visibility |
Day |
Counters |
79 |
Net Morale |
0 |
Net Initiative |
2 |
Maps |
2: 25, 57 |
Layout Dimensions |
56 x 43 cm 22 x 17 in |
Play Bounty |
237 |
AAR Bounty |
227 |
Total Plays |
0 |
Total AARs |
0 |
Introduction
|
The new day found the Nisei tasked to cut the road from Castellina to the sea to prevent supplies filtering in to the German positions from coast-runners. The 442nd's staff expected little problem from the Luftwaffe infantry that they had been driving for several weeks now. But just as the Nisei had been learning the lessons of combat, so had the green Luftwaffe troops been gaining combat experience of their own.
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Conclusion
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During the night someone or something put some steel in the airmen's backbones. They employed all the resources at their disposal holding grimly to the road and surrounding woods, refusing to be budged. American advances now met with heavy return fire, something that had been missing in previous days. Only after several days of overwhelming attacks did they grudgingly yield the ground.
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Additional Notes
|
This scenario is an updated version of the "Hard Go" scenario from the 1st edition of Go for Broke. |