Parker's Crossroads Elsenborn Revised #26 |
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(Attacker) Germany | vs | United States (Defender) |
Formations Involved | ||
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Germany | 2nd SS "Das Reich" Division |
Total | |
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Side 1 | 0 |
Draw | 0 |
Side 2 | 0 |
Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 913 |
Parent Game | Elsenborn Revised |
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Historicity | Historical |
Date | 1944-12-23 |
Start Time | 16:00 |
Turn Count | 30 |
Visibility | Day & Night |
Counters | 100 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 2: 22, 25 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 244 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Rural Assault |
Conditions |
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Off-board Artillery |
Severe Weather |
Terrain Mods |
Scenario Requirements & Playability | |
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Elsenborn Revised | Base Game |
Introduction |
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Maj. Arthur C. Parker of the 598th Field Artillery Battalion found himself guarding the crossroads of Baraque de Fraiture with three howitzers and their crews, the only roadblock stopping the fresh 2nd SS Panzer Division form driving deep into the American rear along Highway N-15 to unravel the defenses to the north and block the coming couter-offensive. Ordered to a rest area to help reconstitute the shattered 106th Infantry Division, Parker ignored Army bureaucracy and began gathering scattered pieces of other units as they went past - anti-aircraft gunners, cavalrymen, and glider infantrymen. The 82nd Airborne and 3rd Armored Divisions sent what few reserves they had to help hold the crossroads, just in time to face the SS assault. |
Conclusion |
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The Americans fought hard, but had little cohesion thanks to the presence of troops from three different divisions (3rd Armored, 82nd Airborne and 106th Infantry) and at least three independent battalions. The defenders held up the SS throughout the night - a vital task, as the Germans dared not move by daylight now that the weather had cleared enough for Allied airpower to join the fray - but crumbled by dawn and a regimental commander of 82nd Airborne authorized a withdrawal. Thanks to the confused command structure many American units never received this order, and casualties are impossible to determine but were severe. The road to Liege, the major realistic German objective, lay open but 2nd SS Panzer lacked both the fuel and the command competence to exploit their victory. |
Additional Notes |
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This scenario is completely playable using the maps and pieces from Battle of the Bulge 2: Elsenborn Ridge. SS transport counters are available as a free download from Avalanche Press. If not using these or other SS transport from other games, players should use regular German army transport as substitutes. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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3 Errata Items | |
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The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin. (plloyd1010
on 2015 Jul 31)
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The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8. (rerathbun
on 2012 Mar 21)
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Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8). (rerathbun
on 2014 Feb 14)
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