Panzer Grenadier Battles on April 27th:
Arctic Front Deluxe #40 - Children's Crusade Broken Axis #14 - Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat
Army Group South Ukraine #6 - Consternation Road to Berlin #73 - She-Wolves of the SS
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Standard Bearers of Fascism
Divisione Corazzata #9
(Attacker) Germany
(Attacker) Italy
vs Australia (Defender)
Britain (Defender)
Formations Involved
Australia 9th Infantry Division
Italy 133ª Divisione Corazzata "Littorio"
Display
Balance:



Overall balance chart for DCor009
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 913
Parent Game Divisione Corazzata
Historicity Historical
Date 1942-10-01
Start Time 07:00
Turn Count 40
Visibility Day
Counters 111
Net Morale 0
Net Initiative 0
Maps 1: AK3
Layout Dimensions 88 x 58 cm
35 x 23 in
Play Bounty 191
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Road Control
Conditions
Entrenchments
Terrain Mods
Scenario Requirements & Playability
Afrika Korps Maps + Counters
Divisione Corazzata Base Game
Desert Rats Counters
Introduction

The Littorio Division did not see combat until the Alamein battles, when it performed well though not to the standards of the salty Ariete Division. Italian tankers had learned to avoid the better-armored British tanks, relying on the awesome 88mm and 90mm anti-aircraft guns to dispose of those while the tank battalions tackled the tough Commonwealth infantry.

Conclusion

Littorio arrived in Africa months before being sent to the front. Italy's armored divisions had been organized, trained and equipped to fight in Europe, not North Africa, and it took a very long time to prepare the troops and vehicles for a desert environment. Fighting the battles for which it was designed, even in very different terrain, the P26 could have been a very potent weapon.

Additional Notes

Use German trucks for some of the Italian trucks.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Open-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables, but DO take step losses from X and #X results (7.25, 7.41, 7.61, BT, DFT). If a "2X" or "3X" result is rolled, at least one of the step losses must be taken by an open-top AFV if present.
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable
  • Tank Destroyer: do not provide the +1 Assault bonus, even if closed-top (SB)

Display Order of Battle

Australia Order of Battle
Army
Britain Order of Battle
Army
  • Motorized
Germany Order of Battle
Heer
  • Motorized
Italy Order of Battle
Regio Esercito
  • Mechanized
  • Motorized

Display Errata (1)

1 Errata Item
Overall balance chart for 871

Ignore the direct fire values.

(Shad on 2010 Dec 15)
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