|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
|
Total |
Side 1 |
0 |
Draw |
0 |
Side 2 |
0 |
Overall Rating, 0 votes |
|
Scenario Rank:
of |
Parent Game |
Dishonor Before Death |
Historicity |
Historical |
Date |
1944-08-10 |
Start Time |
01:00 |
Turn Count |
15 |
Visibility |
Night |
Counters |
38 |
Net Morale |
0 |
Net Initiative |
1 |
Maps |
1: 106 |
Layout Dimensions |
43 x 28 cm 17 x 11 in |
Play Bounty |
211 |
AAR Bounty |
227 |
Total Plays |
0 |
Total AARs |
0 |
Introduction
|
The SS militia had blunted 2nd Armored Division’s attack, but the Americans had not been defeated and maintained dangerous pressure on 10th SS Panzer Division’s flank and rear. To secure their own position, the 10th SS Panzer Division launched a night attack of their own, hoping to avoid the wrath of American air power.
|
Conclusion
|
The Germans managed to infiltrate the American positions, touching off a short but intense firefight as both sides exchanged small arms fire and tossed grenades at each other. The Germans finally withdrew, and one American had to report to the aid station with a sore arm from tossing so many grenades.
|
Additional Notes
|
Counters from Black SS may be used in place of those for Dishonor Before Death. |
United States Order of Battle
1 Errata Item |
|
The reduced direct fire value of the SS HMG is 5-5 in Beyond Normandy and Road to Berlin.
|