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Activating kommissars
09-26-2013, 06:33 AM,
#3
RE: Activating kommissars
If I play a large (150+ units) solo, I allow kommissars to be activated by leaders because I believe the current Fog of War optional rule is too harsh towards disrupted and demoralized units.

As to whether it's realist, my answer is the end result feels more realist to me than having kommissars and units do nothing for hours on end in very large scenarios.
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Messages In This Thread
Activating kommissars - by plloyd1010 - 09-26-2013, 04:42 AM
RE: Activating kommissars - by campsawyer - 09-26-2013, 05:33 AM
RE: Activating kommissars - by Hugmenot - 09-26-2013, 06:33 AM
RE: Activating kommissars - by vince hughes - 09-26-2013, 06:52 AM
RE: Activating kommissars - by tlangston28 - 09-26-2013, 11:53 PM
RE: Activating kommissars - by vince hughes - 09-27-2013, 12:06 AM
RE: Activating kommissars - by Matt W - 09-27-2013, 12:47 AM
RE: Activating kommissars - by rerathbun - 09-27-2013, 10:08 AM
RE: Activating kommissars - by Hugmenot - 09-27-2013, 01:05 AM
RE: Activating kommissars - by Matt W - 09-27-2013, 11:09 AM
RE: Activating kommissars - by waynebaumber - 09-27-2013, 12:53 PM
RE: Activating kommissars - by tlangston28 - 09-29-2013, 12:59 AM
RE: Activating kommissars - by waynebaumber - 09-30-2013, 09:24 AM
RE: Activating kommissars - by Brett Nicholson - 05-31-2014, 11:59 PM
RE: Activating kommissars - by vince hughes - 06-01-2014, 04:49 AM
RE: Activating kommissars - by Brett Nicholson - 06-01-2014, 08:15 AM
RE: Activating kommissars - by Brett Nicholson - 06-29-2014, 06:20 AM
RE: Activating kommissars - by vince hughes - 06-29-2014, 06:36 AM
RE: Activating kommissars - by Brett Nicholson - 06-29-2014, 07:00 AM

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