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A:IE Hedgerows
12-01-2012, 07:42 AM,
#3
RE: A:IE Hedgerows
That's how I've been playing it, except the 1 hex spotting range, which I screwed up in the scenario I'm playing. No biggie, I'm only 2 turns in and all the Germans passed their morale checks. However, there's a spotted marker I need to place.

Thanks for the diagram. A couple of questions, though. Why would the unit in 0403 be bloced from 0405? The spotted unit is right behind the hedgerow. How does 0904 - 0906 differ from 0504 - 0802? Why isn't 0801 - 0903 blocked for the hedgerow on the hex spine (I've always played this is blocked)?
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Messages In This Thread
A:IE Hedgerows - by J6A - 12-01-2012, 05:27 AM
RE: A:IE Hedgerows - by J6A - 12-01-2012, 07:42 AM
RE: A:IE Hedgerows - by Dean_P - 12-01-2012, 07:54 AM
RE: A:IE Hedgerows - by rerathbun - 12-01-2012, 08:18 AM
RE: A:IE Hedgerows - by J6A - 12-01-2012, 08:55 AM
RE: A:IE Hedgerows - by campsawyer - 12-01-2012, 09:50 AM
RE: A:IE Hedgerows - by campsawyer - 12-01-2012, 10:09 AM
RE: A:IE Hedgerows - by vince hughes - 12-01-2012, 07:20 PM

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