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[Rules] LOS aid
03-03-2024, 03:04 AM, (This post was last modified: 03-03-2024, 05:02 AM by Umikaze.)
#6
RE: LOS aid
(03-02-2024, 07:56 AM)JAN COLPAERT Wrote: It's especially LOS from lower to higher hexes which is very difficult to handle. Can a unit in a higher hex look over a town/woods hex or a combination of several town/woods hexes? Or is there a blind spot(s) like in other wargames? Can you look from a higher hex into a lower town/woods hexes when surrounded by other lower town/woods hexes or do they block LOS then?
In games like "Panzer" this is worked out as a kind of eternal repeating blind spot sequence. The first woods hex "blind spots" the following woods hex and so on.
Is this the same in this game?

Check sections 8.36 and 8.4 in the 3e rules. I was confused about exactly the same thing, but this helped me. There's also a LOS table at the bottom of the 4e TEC.

I love the PG series, but the rules do tend to be a muddled pain in the patoot.
cochise75, Tubac52, Miguelibal And 9 others like this post
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Messages In This Thread
LOS aid - by JAN COLPAERT - 02-26-2024, 04:06 PM
RE: LOS aid - by cjsiam - 02-26-2024, 05:58 PM
RE: LOS aid - by plloyd1010 - 02-26-2024, 11:23 PM
RE: LOS aid - by Grognard Gunny - 02-28-2024, 02:32 AM
RE: LOS aid - by JAN COLPAERT - 03-02-2024, 07:56 AM
RE: LOS aid - by Umikaze - 03-03-2024, 03:04 AM
RE: LOS aid - by JAN COLPAERT - 03-04-2024, 01:57 AM

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