[Rules] LOS aid - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: [Rules] LOS aid (/showthread.php?tid=2942) |
LOS aid - JAN COLPAERT - 02-26-2024 Is there some kind of LOS aid (like for ASL in their VASSAL module)? There are some LOS-situations which are very difficult to handle. RE: LOS aid - cjsiam - 02-26-2024 There is a Thread on the map---click the button, click the start, click the end.... Any intersection with a hex containing town/woods/slope is blocked, basically Remember, it's about the hexes---not the artwork.... RE: LOS aid - plloyd1010 - 02-26-2024 (02-26-2024, 05:58 PM)cjsiam Wrote: Any intersection with a hex containing town/woods/slope is blocked, basically Largely correct. If the LOS goes through something like a woods or town hex, LOS is blocked. The criteria for determining a non-clear hex is if the limiting terrain covers 25% or more of the hex, rule 8.24. Slopes get weird. Crossing elevation lines (hence the artwork) is the usual determinant for LOS. Refer to rule 8.4 and pages 22-23 in the rulebook to understand (or be confused by) the mechanics. RE: LOS aid - Grognard Gunny - 02-28-2024 Jan, the "Thread" (button) is on the Vassel map work up, not on the manual maps. Just to be sure you understand. For manual applications, a simple short straight edge will do, center to center in the hexes. GG RE: LOS aid - JAN COLPAERT - 03-02-2024 It's especially LOS from lower to higher hexes which is very difficult to handle. Can a unit in a higher hex look over a town/woods hex or a combination of several town/woods hexes? Or is there a blind spot(s) like in other wargames? Can you look from a higher hex into a lower town/woods hexes when surrounded by other lower town/woods hexes or do they block LOS then? In games like "Panzer" this is worked out as a kind of eternal repeating blind spot sequence. The first woods hex "blind spots" the following woods hex and so on. Is this the same in this game? RE: LOS aid - Umikaze - 03-03-2024 (03-02-2024, 07:56 AM)JAN COLPAERT Wrote: It's especially LOS from lower to higher hexes which is very difficult to handle. Can a unit in a higher hex look over a town/woods hex or a combination of several town/woods hexes? Or is there a blind spot(s) like in other wargames? Can you look from a higher hex into a lower town/woods hexes when surrounded by other lower town/woods hexes or do they block LOS then? Check sections 8.36 and 8.4 in the 3e rules. I was confused about exactly the same thing, but this helped me. There's also a LOS table at the bottom of the 4e TEC. I love the PG series, but the rules do tend to be a muddled pain in the patoot. RE: LOS aid - JAN COLPAERT - 03-04-2024 OK, thx! |