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Fail Recovery - Flee Now or Next turn?
06-27-2017, 02:02 PM,
#1
Fail Recovery - Flee Now or Next turn?
Good Evening All;

14.0 Morale







Playing through my first PG scenario ever. Solo.


I seem to be stuck on this for some reason.

I have a Demoralized HMG in a hex with a leader.

I activate the hex. I roll for recovery moral check - and fail. I know the HMG has to flee because an enemy unit can see the HMG - and the enemy unit is close enough to inflict damage on the HMG.

My confusion / question is this:
Does the HMG have to Flee Right Now during this particular action segment - or does it flee on the next turn?

Rule 14.4 states:

Place a Moved/Fired marker on any unit that attempts recovery (whether it is successful or not), and any leader who assists a recovery attempt.
which to me indicates they are both done for the turn.

The Next Sentence Says:
A leader may not move in the same action segment in which he assists a recovery attempt, except to accompany a fleeing demoralized unit that fails to recover 
Which indicates to me they Flee Now.


Apologies if I am over-complicating this one.
Thanks for the help!
"...I Spent Half My Money on Wargames - Women and Whiskey - The Other Half I Wasted..."
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Fail Recovery - Flee Now or Next turn? - by Dan Storm - 06-27-2017, 02:02 PM

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