[Rules] Cavallery charge at night - Printable Version +- PG-HQ Forums (https://www.pg-hq.com/comms) +-- Forum: Panzer Grenadier (https://www.pg-hq.com/comms/forumdisplay.php?fid=3) +--- Forum: Panzer Grenadier Rules (https://www.pg-hq.com/comms/forumdisplay.php?fid=9) +--- Thread: [Rules] Cavallery charge at night (/showthread.php?tid=1335) |
Cavallery charge at night - LarsHolgerRoth - 06-16-2016 Can I do a cavallery charge (assault over two hexes) if the spotting range is only one hex at night? I would say no but I found no rule which prohibits this. RE: Cavallery charge at night - plloyd1010 - 06-16-2016 Welcome to the club Lars. Yes, I believe you can. A general axiom in wargaming is, unless prohibited or otherwise restricted, yes you can. Go get 'im! RE: Cavallery charge at night - Hugmenot - 06-16-2016 The first sentence of 15.31, Cavalry Charge, states: "Cavalry units activated by a Cavalry Leader may conduct assault movement (12.1) from two hexes away against a unit it can spot". Thus cavalry units cannot charge at units two hexes away if the spotting range is 1. RE: Cavallery charge at night - richvalle - 06-17-2016 For what it's worth I agree with Hugmenot. RE: Cavallery charge at night - LarsHolgerRoth - 06-17-2016 Thanks I see. I had only the third edition rules at hand. They must have clarified that in the 4th edition RE: Cavallery charge at night - Hugmenot - 06-17-2016 Fourth edition rules can be found on this site at the URL below. They can be accessed from the main page by selecting "Annotated Rules" from the main page and then selecting "4th edition". A number of things were clarified in 4th edition. I still want to produce illustrated examples of play at some point but time is severily lacking these days with development efforts and looking for another job taking up most of my free time. http://pg-hq.com/pg_rules.php?edition=4 |