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Road Movement and Hills
11-24-2012, 09:07 AM, (This post was last modified: 11-24-2012, 09:10 AM by Poor Yorek.)
#4
RE: Road Movement and Hills
The rule states: "Units moving along a road (including bridges) pay the road movement cost on the TEC, not the cost of the terrain in the hex ."

The hill or hill line is part of the "terrain in the hex." My opinion then is that when moving along a road, motorized or mechanized units pay only 1/2 a movement point cost no matter the terrain feature. Now, of course, were the vehicle moving onto a road in a hex with a hill line, then the +1 penalty (in addition to any other terrain feature) would be paid.

In my opinion.
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Messages In This Thread
Road Movement and Hills - by Blackcloud6 - 11-24-2012, 08:28 AM
RE: Road Movement and Hills - by Shad - 11-24-2012, 08:50 AM
RE: Road Movement and Hills - by Michael Murphy - 11-24-2012, 08:55 AM
RE: Road Movement and Hills - by Poor Yorek - 11-24-2012, 09:07 AM
RE: Road Movement and Hills - by JayTownsend - 11-24-2012, 09:09 AM
RE: Road Movement and Hills - by Blackcloud6 - 11-24-2012, 09:12 AM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 09:16 AM
RE: Road Movement and Hills - by Poor Yorek - 11-24-2012, 10:00 AM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 10:19 AM
RE: Road Movement and Hills - by Blackcloud6 - 11-24-2012, 12:31 PM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 12:57 PM
RE: Road Movement and Hills - by Blackcloud6 - 11-24-2012, 01:34 PM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 09:18 AM
RE: Road Movement and Hills - by Michael Murphy - 11-24-2012, 09:18 AM
RE: Road Movement and Hills - by vince hughes - 11-24-2012, 09:45 AM
RE: Road Movement and Hills - by Michael Murphy - 11-24-2012, 10:06 AM
RE: Road Movement and Hills - by Poor Yorek - 11-24-2012, 10:07 AM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 10:42 AM
RE: Road Movement and Hills - by Poor Yorek - 11-24-2012, 10:45 AM
RE: Road Movement and Hills - by campsawyer - 11-24-2012, 10:54 AM

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