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[Rules] 7.44 Opportunity Fire
07-01-2012, 11:05 AM,
#3
RE: 7.44 Opportunity Fire
Just a quick follow up here. Units lacking AT efficiency can only take 1 AT Opp Fire shot per turn. Think carefully about taking that shot as Opp Fire penalizes your AT shot with a -1 modifier. You may be better off waiting for a couple of impulses to go by before taking that shot. That delay will eliminate that pesky moving target drm. Of course, FOW may take your chance away from you.

Michael
2,500 years ago people worshiped cats. The cats have never forgotten this!
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Messages In This Thread
7.44 Opportunity Fire - by danlewistn - 07-01-2012, 09:51 AM
RE: 7.44 Opportunity Fire - by vince hughes - 07-01-2012, 10:10 AM
RE: 7.44 Opportunity Fire - by Michael Murphy - 07-01-2012, 11:05 AM
RE: 7.44 Opportunity Fire - by Blackcloud6 - 07-01-2012, 12:23 PM
RE: 7.44 Opportunity Fire - by danlewistn - 07-02-2012, 01:33 AM
RE: 7.44 Opportunity Fire - by Hugmenot - 07-02-2012, 01:51 AM
RE: 7.44 Opportunity Fire - by Michael Murphy - 07-02-2012, 02:10 AM
RE: 7.44 Opportunity Fire - by broadsword - 07-02-2012, 02:01 AM
RE: 7.44 Opportunity Fire - by Michael Murphy - 07-02-2012, 02:15 AM
RE: 7.44 Opportunity Fire - by broadsword - 07-02-2012, 03:18 PM
RE: 7.44 Opportunity Fire - by Michael Murphy - 07-02-2012, 06:19 PM
RE: 7.44 Opportunity Fire - by broadsword - 07-02-2012, 11:48 PM

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