07-14-2012, 04:15 PM,
(This post was last modified: 07-14-2012, 04:15 PM by waynebaumber.)
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RE: Beginner clarifications.
(07-14-2012, 01:48 PM)Pippers Wrote: Interesting action segment. After a city assault, the Russians have a Dis Captain, Dis Infantry, Dis HMG, Dem HMG. The Russians have a destroyed PzIIIG, and a Dis PzIVE. That didn't go so well for the Germans.
The Dis tank wants to bug out, this opens up a free shot. Are the disrupted units allowed to initiate the "free shot" assault? I am thinking yes because this happens before the unit actually leaves the hex and disrupted units can do this in assault hexes only.
Yes, you are right, the the Dis units only get the free shot. (at half firepower of course)
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07-15-2012, 04:01 AM,
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Pippers
Recruit
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Posts: 19
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Joined: Jul 2012
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RE: Beginner clarifications.
Forgot to mention the PzIVE has also lost a step prior, otherwise it might make sense to recover. The Germans have more muscle incoming.
The points and col shift is exactly what I got as well.
In the end, a 6 was rolled, and the unit was lost.
Technically, im supposed to have 4 wrecks here now?
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07-15-2012, 12:28 PM,
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Pippers
Recruit
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Posts: 19
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Joined: Jul 2012
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RE: Beginner clarifications.
So if these 4 wrecks were on a bridge, that would make it impassable for everything but foot solders for the rest of the game, correct?
(They aren't, just hypothetical.)
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