07-17-2013, 02:52 AM,
(This post was last modified: 07-17-2013, 02:59 AM by Michael Murphy.)
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RE: 7.33 Combining Fire
That was my whole point. You could also leave the leaders in place and swap the HMG with the StugIII in 0313. That too would allow you to activate everybody in one swell foop.
Given that the units pictured will project maximum firepower, you can bet that I'll roll a seven and the French will easily pass their morale checks. You might want to consider avoiding this kind of embarassment by giving some of those units movement orders. Or shoot with some and assault with others (and hope to roll better than a one). The French, of course, will roll a six against the attacker. F*cking dice!
2,500 years ago people worshiped cats. The cats have never forgotten this!
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07-17-2013, 03:58 AM,
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RE: 7.33 Combining Fire
It's just the way that the dice roll against me, nothing more.
2,500 years ago people worshiped cats. The cats have never forgotten this!
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07-17-2013, 05:11 PM,
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vince hughes
Second Lieutenant
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Posts: 1,310
Threads: 61
Joined: May 2012
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RE: 7.33 Combining Fire
(07-17-2013, 07:28 AM)Hugmenot Wrote: It's OK, I will use my lucky dice next time!
And not consume 2 margaritas with 3-4 oz of tequila just before the game.... I better not forget that one.
Don't worry too much about the booze, most of my regulars have heard me supping a few relevant beers during a game many a time. For example, against Alan the other day as the Slovaks, I was on Staropramen, a Czech Beer (couldn't find a Slovak one locally).
When I'm the Mountain troops, I might go a German Weiss Bier etc, for the Wehrmacht scenarios it could be any German Bier .... You get the picture anyway
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