11-19-2023, 06:54 AM,
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RE: 2/3 movement.
Me too!
GG
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11-20-2023, 01:07 AM,
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RE: 2/3 movement.
I Have a bad enough time with the 2/3rd, thank you.
GG
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11-20-2023, 02:27 AM,
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RE: 2/3 movement.
For what it's worth . . . here's the house rule that a number of us use in shared, online Vassal play. It makes game play & flow SO much easier!
Road Movement for Mechanized & Foot Units
All FOOT & MECHANIZED units may move on roads at the rate of 1/2 a Movement Point (MP) per road hex, just like MOTORIZED units
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11-25-2023, 08:32 AM,
(This post was last modified: 11-25-2023, 08:33 AM by Tony M.)
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Tony M
Private
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Posts: 62
Threads: 10
Joined: Feb 2013
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RE: 2/3 movement.
(11-19-2023, 08:52 AM)plloyd1010 Wrote: All that is very nice, but what if wheels on roads are intended to be more of an advantage than tracks? ½ is taken and 1 is probably too much. I'll also point out that at ½ for mechanized, the PzIII can keep up with a truck on the road, and a Sherman could outrun that same truck. Neither of those situations are supported in any trial or field data.
I don't much like ⅔ either, but it is easier to count than ¾.
I don't like 2/3 and have been using 1/2. I prefer to simplify things whenever possible, because I just don't have the mental energy at this point in my life to bother with added complexity. Anyway, I only play solitaire, so it's fine as long as the result does not deviate *too* far from reality. Some deviation I just attribute to "fog of war" and move on to the next stack of units.
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11-27-2023, 03:17 AM,
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RE: 2/3 movement.
Yep, and in a 15-minute game turn, too!
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11-27-2023, 06:25 AM,
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goosebrown
Sergeant
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Posts: 214
Threads: 30
Joined: Nov 2021
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RE: 2/3 movement.
(11-19-2023, 11:26 PM)leonard Wrote: If you have to mix road and non-road movement, count mech road mvt cost as being 0.7 per hex. Quite easy...
I quickly convert to two times the square root of the total hexes moved divided by the speed of the unit expressed as a ratio of truck to PzIII. I find it much simpler that way.
User Experience begins with You...
Always looking for people to play PzGdr, Napoleonic Games, and Great War at Sea
(the Vassal for GWAS Mediterranean specifically).
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