07-15-2012, 02:11 AM,
|
|
drockland
Recruit
|
Posts: 13
Threads: 3
Joined: Jun 2012
|
|
RE: Dom Butgenbach
Wow. Great map!
|
|
07-15-2012, 11:29 AM,
|
|
leonard
Master Sergeant
|
Posts: 252
Threads: 22
Joined: May 2012
|
|
RE: Dom Butgenbach
[quote='Poor Yorek' pid='1328' dateline='1342292361']
Quote: All woods are normal except for one lone Light wood hex that looks like an orchard. Ignore the fields.
So hexes 0903 and 1003 which have differing shading on the woods are taken to be regular woods - the shading is just a visual effect? 0611 is the light woods/orchard?
Thanks.
Yes, 0903 and 1003 are recent cuttings in the woods. I could change the shading to normal woods. 0611 is the light woods hex.
|
|
07-17-2012, 10:38 PM,
|
|
drockland
Recruit
|
Posts: 13
Threads: 3
Joined: Jun 2012
|
|
RE: Dom Butgenbach
(07-15-2012, 07:15 AM)plloyd1010 Wrote: Made with Hexdraw?
Looks good.
Never heard of Hexdraw before. Looks helpful - thanks for the tip!
|
|
07-26-2012, 07:50 PM,
|
|
leonard
Master Sergeant
|
Posts: 252
Threads: 22
Joined: May 2012
|
|
RE: Dom Butgenbach
(07-22-2012, 12:59 PM)Shad Wrote: Nice work, Leonard!
I've never used it before... can those centerpoints be disabled in Hexdraw?
Hi Shad !
Thanks for appreciation.
Yes, the center dots can be removed or made bigger or smaller at will.
|
|
|