01-26-2014, 10:42 AM,
(This post was last modified: 01-26-2014, 10:48 AM by Poor Yorek.)
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Poor Yorek
Sergeant Major
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Posts: 607
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Joined: Jun 2012
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RE: Kommissars in assaults
Of course, per rule 6.61, the Kommisar would be required to leave the assault hex should another Soviet unit become DD (my short for demoralized) elsewhere (unless another KOM were available). When compared with 6.65, it is not clear to me whether 6.61 implies the KOM must be activated if there is any DD friendly, or only when stacked with a DD (i.e. providing an "out" by just not having the KOM in the assault activate). Still, the language of 6.61 seems to suggest (the "must") a strong sense of the ordinary reading that KOMs exist to move to DD units and must do so.
: hrug::
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01-26-2014, 10:59 AM,
(This post was last modified: 01-26-2014, 11:03 AM by Poor Yorek.)
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Poor Yorek
Sergeant Major
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Posts: 607
Threads: 51
Joined: Jun 2012
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RE: Kommissars in assaults
(01-26-2014, 10:50 AM)vince hughes Wrote: PY,
I think in Alan's an example, the Soviets were DEM'd each turn, meaning the KOM could stay in there and assist to recover. At least that's how I took it to be.
Sure, I wasn't disputing that. But, it might make it expedient, under certain circumstances, to hold the assault (i.e. not activate to attack) a few turns and try to DD units nearby to force the KOM to flee; then hit the assault again. Not being critical, just trying to think of ways of dealing with the general situation of a KOM in an assault.
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