11-28-2012, 11:51 PM,
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Poor Yorek
Sergeant Major
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Posts: 607
Threads: 51
Joined: Jun 2012
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RE: [Major Update] Impartial Leader Selector
(11-28-2012, 02:30 PM)Shad Wrote: I have long suspected that the obvious difference in curvature between the "front" and "back" of a traditional die-cut countersheet would strongly influence the outcome of flipping them like coins.
Shad,
Yeah, but TheDoctor's flips and my flips don't manifest this asymmetry in the same way! Serious Twilight Zone stuff here. For example, that recent desert rats SotM: he flipped all but three of the CW leaders to the "good" side; my Italians didn't quite make 50% to the good (I couldn't even channel having been born there). It happens so often this way that it (leader choosing and flipping) becomes something of a drama event for us.
On a "serious" note, this is a great service. Thanks for the effort in putting it together.
PY
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12-01-2012, 07:15 PM,
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vince hughes
Second Lieutenant
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Posts: 1,310
Threads: 61
Joined: May 2012
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RE: [Major Update] Impartial Leader Selector
Robin, this is a tremendous effort and I (we that all play together) will be looking forward to its first use.
Wanted to ask one Q though.
For most of the Invasion of Germany, most scenarios by far derive their leaders from Elsenborn Ridge. The way leader selection process is set up, it seems we have to wait for each module to be entered on its own standing.
Is there not a way where a player can for example decide he needs 1 MAJ, 2 CAP and 5 LT's for side A and 1 COL, 1 MAJ, 1 CAP and 3 LT for side B from ER but for a different module and simply use the ER module as it is in its current form.
If I understand it right (and do forgive me if I am making an idiotic mistake), we would have to wait until each module is entered before being able to select leaders and there is no system for applying your own leader requirements from a already entered set of leaders. If one can draw their own leader requirements from lets say ER, it would save you having to enter most of IoG I'd guess (which is another full 50 scenarios).
Again, apologies if I have missed the obvious. I am thinking that this may have been done this way as some supplements require different leaders from different packs, such as Red Warriors (leaders needed from EFD, SF and poss RtB and from itself I think ?) Here again, Wayne and I are playing scenario 2 which would only have needed leaders from EFD. I tried looking to see if I could get the application to select the required leaders for a non-listed scenario and could not find a way to do it.
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