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PBEM Issues
05-06-2025, 11:36 PM,
#1
PBEM Issues
A friend and I are playing through the 4th Edition demo game by email.  This is the first time I have PBEMed PG and it works although a lot of files go back and forth.

We 've discovered some issues that although minor, could help with PBEM.

When I hit "clear markers" the markers on my units went away, but his marker did not.  Also, I could not add a spotted marker to one of his units that fired from limited terrain. yes, it was his responsibility to do so, but people forget.  There are times where it is convenient in PBEM play to manipulate the other side's counters... even simply drawing them to set up for play which right now one cannot do.  I get it hat these are protections to prevent cheating.  So, could there be an option added to allow manipulation of the other side's counter?   Right now, we work around it by switching to solitaire.

In general, the little spotting binoculars are hard to see at certain zooms.  Could we have the normal spotted counter be added to the game play markers for those of us who would rather use it?  Or have another solution for "spotted?"  May a flag on the left side of the column that does not go away when "clear markers" is punched?
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Yesterday, 12:06 AM,
#2
RE: PBEM Issues
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: When I hit "clear markers" the markers on my units went away, but his marker did not. 
Correct, Red side counters may not control Blue side counters. I just leave a note for the other person, after I clear my markers.
 
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: Also, I could not add a spotted marker to one of his units that fired from limited terrain. yes, it was his responsibility to do so, but people forget. 
Correct, Blue side counters may not control Red side counters.
 
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: I get it hat these are protections to prevent cheating.  So, could there be an option added to allow manipulation of the other side's counter? 
Not really, more to prevent accidents, especially with assault stakes. My philosophy is that if I think cheating is an issue, I don't play with that person.
 
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: Right now, we work around it by switching to solitaire.
That is the standard workaround if one really need to manipulate the other's counters. Normally I just leave a note and it gets taken care of.
 
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: Could we have the normal spotted counter be added to the game play markers for those of us who would rather use it?  Or have another solution for "spotted?" 
No, that would cover up too much of the piece. We experiment with a few options, this was the better overall solution.
 
(05-06-2025, 11:36 PM)Blackcloud6 Wrote: May a flag on the left side of the column that does not go away when "clear markers" is punched?
So, you mean put something on top of the Digging/Dug In flag. Technically yes, but it isn't a better solution, is actually a little worse.
... More and more, people around the world are coming to realize that the world is flat! Winking
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Yesterday, 02:20 AM,
#3
RE: PBEM Issues
Instead of having a "work around" why not give the option to allow one to manipulate both sides?  It's easier than "leaving a note" or having to switch sides.
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Yesterday, 02:21 AM,
#4
RE: PBEM Issues
Quote:So, you mean put something on top of the Digging/Dug In flag. Technically yes, but it isn't a better solution, is actually a little worse.

 How about making the spotting marker a bit larger then?
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Yesterday, 03:16 AM,
#5
RE: PBEM Issues
(Yesterday, 02:20 AM)Blackcloud6 Wrote: Instead of having a "work around" why not give the option to allow one to manipulate both sides?  It's easier than "leaving a note" or having to switch sides.

Because it would break most of what having separate sides does in the game.Masking, hidden units, tank leaders, that sort of thing.
... More and more, people around the world are coming to realize that the world is flat! Winking
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Yesterday, 03:17 AM,
#6
RE: PBEM Issues
(Yesterday, 02:21 AM)Blackcloud6 Wrote:
Quote:So, you mean put something on top of the Digging/Dug In flag. Technically yes, but it isn't a better solution, is actually a little worse.

 How about making the spotting marker a bit larger then?

Perhaps. How much of the unit symbol should it cover?
... More and more, people around the world are coming to realize that the world is flat! Winking
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Yesterday, 04:11 AM,
#7
RE: PBEM Issues
(Yesterday, 03:17 AM)plloyd1010 Wrote:
(Yesterday, 02:21 AM)Blackcloud6 Wrote:
Quote:So, you mean put something on top of the Digging/Dug In flag. Technically yes, but it isn't a better solution, is actually a little worse.

 How about making the spotting marker a bit larger then?

Perhaps. How much of the unit symbol should it cover?

Some options would be to make in longer going more towards the center up to the national symbol.  Or maybe a brighter color might be the solution, like bright orange.

To me it is only a problem when zoomed out, but I don't know how others see it depending on their eyesight.
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Yesterday, 04:11 AM,
#8
RE: PBEM Issues
(Yesterday, 03:16 AM)plloyd1010 Wrote:
(Yesterday, 02:20 AM)Blackcloud6 Wrote: Instead of having a "work around" why not give the option to allow one to manipulate both sides?  It's easier than "leaving a note" or having to switch sides.

Because it would break most of what having separate sides does in the game.Masking, hidden units, tank leaders, that sort of thing.
 
OK, I get it.  Thanks.
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