I had a AT gun in an assault hex vs an AFV. I realize the DF value of the gun is now 1/4 and it cannot initiate an attack. However I cannot find what the AT fire penalty is for it being disrupted.
(02-19-2020, 12:27 PM)uannayven Wrote: I had a AT gun in an assault hex vs an AFV. I realize the DF value of the gun is now 1/4 and it cannot initiate an attack. However I cannot find what the AT fire penalty is for it being disrupted.
Mike
AT strength is 1/2 if your disrupted your 3 is a 2..... Why is your DF fire 1/4? unless you're demoralized--in which case you're not instigating any fire anyway....
you'd only be able to defend (with DF or ATshot) .... Disrupted you could still attack.....DF or AT, but at 1/2 strength....(unless you have logistic issue?)
(02-19-2020, 12:38 PM)uannayven Wrote: Stupid me I keep saying disrupted but mean demoralized.
If you are Demoralized then you are 1/4 .... I don't think you can initiate an attack, but you can defend---and I think you get
a free shot if the enemy jumps out of hex (again at 1/4)....
You'd take your AT (3?) and divide by 4, giving you a 1 (rounded) .....so, not to be sneezed at...there might be other modifiers for
being close as well....