(05-10-2014, 02:18 PM)armyduck95 Wrote: Anything that enters a minefield should be attacked by the minefield - because that is what happens. I'd have to look back at the PzG rules, but PzG Modern is clear that minefield effects are a negative effect of movement and not an attack.
AD,
Yes, by the rule.
But picture this. In a ftf game, defender has minefields. Attacker, rather than send units into the mines decides to send empty trucks in to see the size of the minefield or whether it is a decoy. This is a gamey move and has no basis in reality. It is probably also something that the designer never thought of at the time.
Therefore we use the house rule (in our PG group here) that unloaded transorts can not be used for minefield recon. Its simple but an effective way to stop the rendering of minefields as useless.