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[PG-HQ Dev Blog] 2014 February Update
02-14-2014, 12:11 PM,
#15
RE: [PG-HQ Dev Blog] 2014 February Update
Still haven't done the aircraft, but everything else is complete.

I used AP's PDFs for this module, so the artwork is much better than in Airborne. Also, the counters are larger now - 100px.

If you haven't tried the Airborne module, it doesn't use markers like the real game does. Instead, it uses status bars on various faces of the counter. That way you can always see your counter's stats.

Example from the new Elsenborn module:
   
...came for the cardboard, stayed for the camaraderie...
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[PG-HQ Dev Blog] 2014 February Update - by Shad - 02-01-2014, 07:39 PM
RE: [PG-HQ Dev Blog] 2014 February Update - by Shad - 02-14-2014, 12:11 PM

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