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[Rules] Transported units and stacking
02-06-2014, 09:37 PM,
#4
RE: Transported units and stacking
(02-06-2014, 09:36 PM)Shad Wrote:
(02-06-2014, 08:53 PM)qwirz Wrote: Or there can be Three fully loaded transporters plus three combats in a hex?

This is correct.

It took me a while to find though. The allowance is hidden in the middle of Rule 4.3:

Quote:They are combat units, but they stack as transports, meaning up to three APCs and/or unarmed transports (plus loaded units) may stack in a hex with up to three friendly non-APC combat units.

So the maximum number of friendlies you can have in a hex is:
  • 3 combat units +
  • 3 transports +
  • 3 more units being transported +
  • unlimited leaders
Beware of bad things happening when a unit is forced to unload into an already maxed-out stack due to combat. Big Grin

I just said that Wink
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Messages In This Thread
Transported units and stacking - by qwirz - 02-06-2014, 08:53 PM
RE: Transported units and stacking - by Shad - 02-06-2014, 09:36 PM
RE: Transported units and stacking - by waynebaumber - 02-06-2014, 09:37 PM
RE: Transported units and stacking - by Shad - 02-06-2014, 09:41 PM
RE: Transported units and stacking - by qwirz - 02-06-2014, 11:12 PM
RE: Transported units and stacking - by Shad - 02-06-2014, 11:40 PM
RE: Transported units and stacking - by Shad - 02-07-2014, 01:21 AM
RE: Transported units and stacking - by Shad - 02-07-2014, 10:40 AM
RE: Transported units and stacking - by otto - 02-07-2014, 04:04 AM

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