Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Light Woods In Beyond Normandy
01-26-2014, 09:43 AM,
#4
RE: Light Woods In Beyond Normandy
(01-26-2014, 09:36 AM)vince hughes Wrote: Alan,

If nobody KNOWS for sure, then we will stick with the 3MP's as designed.

If you are otherwise playing BN RaW, then probably best to stick with the 3 MPs. Doug McNair published 3rd ed rules for CCV2 to be used with the BN campaign and, thus, would probably have the MP = 2 for light woods, but then he interprets the entirety of the map as limiting terrain (hills): this via private communication as well as his published discourse on BN-to-3rd Ed conversion.

I prefer playing BN with RaW.

My $0.02 or two pence.
Reply


Messages In This Thread
Light Woods In Beyond Normandy - by vince hughes - 01-26-2014, 09:16 AM
RE: Light Woods In Beyond Normandy - by Shad - 01-29-2014, 12:40 PM
RE: Light Woods In Beyond Normandy - by Shad - 01-29-2014, 11:47 PM
RE: Light Woods In Beyond Normandy - by Poor Yorek - 01-26-2014, 09:43 AM
RE: Light Woods In Beyond Normandy - by rerathbun - 01-27-2014, 04:50 AM
RE: Light Woods In Beyond Normandy - by Matt W - 01-30-2014, 11:25 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)