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Rules I realky like in PG
12-26-2013, 12:35 AM, (This post was last modified: 12-26-2013, 12:35 AM by campsawyer.)
#1
Rules I realky like in PG
Opening a new thread for those who woukd like to give a plug for the rules that you like in PG. Please limit this to just PG rules or SSRs.

To start, I like the activiation system of movement. Although it is igo-ugo you only move one group of units at a time, but it give a very good flavor of simultaneous movement without the paper logs. Adding the command structure allows for players to make choices for larger movments in an activation. Compared to other games, I feel this is one of the best qualities of the game.

Let us know others that you think are the best...
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Messages In This Thread
Rules I realky like in PG - by campsawyer - 12-26-2013, 12:35 AM
RE: Rules I realky like in PG - by nebelwurfer9 - 12-26-2013, 01:23 AM
RE: Rules I realky like in PG - by vince hughes - 12-26-2013, 10:12 AM
RE: Rules I realky like in PG - by Matt W - 12-26-2013, 11:52 AM
RE: Rules I realky like in PG - by campsawyer - 12-26-2013, 12:14 PM
RE: Rules I realky like in PG - by Michael Murphy - 12-26-2013, 01:16 PM
RE: Rules I realky like in PG - by nebelwurfer9 - 12-26-2013, 09:27 PM
RE: Rules I realky like in PG - by Matt W - 12-27-2013, 10:49 AM
RE: Rules I realky like in PG - by armyduck95 - 12-30-2013, 10:11 AM
RE: Rules I realky like in PG - by enrique - 12-31-2013, 02:01 AM
RE: Rules I realky like in PG - by vince hughes - 12-31-2013, 05:01 AM
RE: Rules I realky like in PG - by enrique - 12-31-2013, 06:50 AM
RE: Rules I realky like in PG - by armyduck95 - 01-02-2014, 09:41 AM
RE: Rules I realky like in PG - by dengelwood - 12-31-2013, 05:14 AM
RE: Rules I realky like in PG - by zaarin7 - 01-01-2014, 04:05 PM

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