(11-27-2013, 06:49 AM)nebelwurfer9 Wrote: I played both the Desert War campaigns in 'King's Officers' with leader characters solo and really enjoyed it initially but in both campaigns, halfway through, both times the British leader characters I generated and advanced with were getting unheard of advantages against the axis and leader characters also have a high mortality rate. Having a leader character get seriously wounded can be worse than it actually getting KIA; overall morale drops along with modifiers and it also has to sit a campaign battle out to recover and then reappear with negative leader points! -but that was my personal experiance. Against an actual opponent I think it would have to be done face to face and not with skype. Even solo, just keeping track of the leader points gained and lost was tedious and some turns took over an hour to play out and some of the 24 turn and 30 turn scenarios took a week to finish playing every day for a few hours. However, I would not discourage the use of leader characters it just may not be for everyone. Also, I do like the overall, chronological coverage of the Desert War (from the Italian invasion of Egypt to the second battle of El Alamein) and that the scenarios are pretty no-nonsense, with minimal special rules. It is a bit more A-historical but not bland. Also, there are some units used in the campaigns, such as the British Bishop SPA that were in the 'Desert Rats' countermix that weren't featured in the DR scenarios.
Yes, l like the campaigns. It gives you more of a strategic view of the battles. This reminds me to get back to my Ivy Division campaign.